You are not Logged in!
Log in to check your messages.

Check todays hot topics

Search this site Advanced

Web2Project Sign in

TV-AP Model Simulator:


TV-APM Model Simulator

TV-APM is an acoustic channel impulse response simulator that allows for a time variable geometry (moving target) over a true range dependent bathymetry. The user is free to define all the environmental, geometric and source - receiver characteristics so as to tailor the model to its own needs. The channel impulse responses are efficiently generated with compatible time frames and Doppler effects. TV-APM was developed by António Silva, Julien Huillery and Orlando Rodríguez in the work frame of projects Phitom and UAN. We suggest the download of a "light" version of the TV-AP model from OALIB so as to be able to run the model locally. In case of difficulty you may contact Orlando Rodríguez and, in case, obtain a login to access SiPLAB's TV-APM platform [here] for test and comparison.


last update: 08-Oct-2013

Recent publications:

IEEE logo Closed-Form Estimation of Normal Modes from a Partially Sampled Water Column, IEEE Journal of Oceanic Engineering, Vol.45(4), October 2020 [PDF]

jasa logo Superimposed training low probability of detection underwater communications , JASA-EL, 148(3), September 2020 [PDF]
jasa logo Acoustic Particle Velocity Measurements near a Rocky Shore off Cabo Frio Island , JASA, 147(6), June 2020 [PDF]

Featured products:

Logo of project JONAS

PAM2py

a Python open source version of the PAMGuide package for Passive Acoustic Monitoring that features the Exchange Data Format (EDF) for facilitated underwater acoustic data sharing and metadata handling. Python allows for a crossplatform licence free processing of raw acoustic data and EDF output. A library of Python routines for EDF data reading and writing are also available. See manual here and download a free copy here.


Head wave propagation using Traceo

TRACEO

an efficient Gaussian beam 2D ray tracing model for underwater acoustic propagation, handling full bottom and water column range dependency, obstacle scattering and producing particle velocity outputs. See manual here and download a free copy for Fortran. A C version for linux and/or Windows is available here and for GPU here.